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Writing Games in Emacs—02 Jun 2014

Zachary Kanfer

Games are a great way to get started writing programs in any language. In Emacs Lisp, they’re even better—you use the same exact techniques to extend Emacs, configuring it to do what you want. In this presentation, I livecode tic-tac-toe. You’ll see how to create a basic major mode, make functions, store state, and set keybindings.

Zachary has posted his code.

WebM (72.3 MB) | MP4 (475.3 MB)

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